After a 30-year run, the Pacific Northwest Ballet redesigned their annual performance of The Nutcracker Overture VFX breakdown . Starting production in 2015, Straightface Studios’ small, dedicated team of artists designed and animated a video to play during the Overture Miniature.
Nutcracker Overture VFX breakdown
Lacking the sources and manpower of larger animation studios, we paid unique interest to performance, optimization, and scene management to complete the 5,400-frame shot, which incorporates over 1.Five million timber, 8,540 timber, 287 buildings, and 7 mice. The flyover covers seven kilometers of snowy woodland, a nineteenth-century New England town, and the outdoors of a Greek Revival domestic. The very last body is a reproduction of the stage backdrop, offering a continuing transition because the projection scrim rises to reveal the dancers.
The sheer amount of digital property was a challenge for our render farm. We used significant instancing and LOD gadgets to control memory requirements and stay inside our 32 GB price range. The very last render time for a full beauty pass became approximately one hundred fifty,000 center hours over a month. Due to the month-lengthy final render time, we rendered everything with deep samples, as a way to combine the atmospheric factors inside the comp, iterate on the snow simulation and perform paint fixes on 3-D cards rendered in
Nuke’s scanline renderer.