Microscopic Shader with VRay In Maya In this Vray for Maya Rendering Tutorial series for beginners you will cover the very basics of vray rendering inside maya. This time we’ll look at how you can create microscopic shaders. We’ll quickly check out the VRay Fresnel material, and then move on to the Sampler Info Node, which is the one we’ll be using.
Microscopic Shader with VRay In Maya
After rendering we’re going to take our image through Photoshop, and we’ll explore a few different techniques to spice up our image.
What you can do with this node isn’t limited to this though, experiment, and try to create your own shaders using it.