The making of The Last of Us Behind the scenes
The Last of Us isn’t merely a game; it’s achieved a level of transcendence beyond the confines of the gaming medium to become something much more. This is a testament to the perseverance and passion of every single person involved in the making of this masterpiece and I’ve never been so proud to be a part of this experience and to be immersed so fully
The Last of Us Left Behind Launch Trailer
The making of The Last of Us Behind the scenes The Launch trailer for The Last of Us: Left Behind. Naughty Dog continues to explore the themes of survival, loyalty, and love in their first ever single player DLC.
The Last of Us is genre-defining experience blending survival and action elements to tell a character driven story about a population decimated by a modern plague. Cities are abandoned and being reclaimed by nature. Remaining survivors are killing each other for food, weapons and whatever they can find. Joel, a ruthless survivor, and Ellie, a young teenage girl who’s braver and wiser beyond her years, must work together to survive their journey across what remains of the United States.
Developed by Naughty Dog, The Last of Us was made exclusively for the PS3 system.
Visit the official website at: http://www.lastofus.com/
New video From Dreams goes behind the scenes with The Last of Us Left Behind
The Last of Us is an action-adventure survival horror video game developed by Naughty Dog and published by Sony Computer Entertainment. It was released for the PlayStation 3 on June 14, 2013; an updated version, The Last of Us Remastered, was released for the PlayStation 4 on July 29, 2014. Players control Joel, a man tasked with escorting the young Ellie across a post-apocalyptic United States.
Last of Us Behind the scenes is played from a third-person perspective; players use firearms, improvised weapons and stealth to defend against hostile humans and zombie-like creatures infected by a mutated strain of the Cordyceps fungus. “Listen mode” lets players locate enemies through a heightened sense of hearing and spatial awareness. Players can also customize weapons and items using items scavenged from the environment. In the game’s online multiplayer, up to eight players engage in co-operative and competitive gameplay in recreations of single-player settings.
Development of The Last of Us began in 2009, soon after the release of Naughty Dog’s previous game, Uncharted 2: Among Thieves. The relationship between Joel and Ellie was the central focus of the game, with all other elements developed around it. The team chose Troy Baker and Ashley Johnson to portray Joel and Ellie respectively, who provided voice and motion capture for the roles. Both actors assisted creative director Neil Druckmann with the development of the characters and story. The original score was composed by Gustavo Santaolalla.
The making of The Last of Us Behind the scenes Following its announcement in December 2011, The Last of Us was widely anticipated. It was acclaimed by many reviewers, with praise particularly directed at its characterization, subtext, exploration of the human condition, and depiction of female and LGBT characters. The Last of Us became one of the best-selling PlayStation 3 games, selling over 1.3 million units in its first week, and over eight million units within fourteen months. Considered by many critics as one of the greatest video games of all time, it won year-end accolades, including over 240 Game of the Year awards from several gaming publications, making it the most awarded game in history. After the game’s release, Naughty Dog released several downloadable content additions; The Last of Us: Left Behind added a new single-player campaign, taking place both before and during the main story, featuring Ellie and her friend Riley.