The making of Portrait of Daniel Craig V Ray for 3dsMax

0
80

In this tutorial Luc Begin shows how he used the V-RayFastSSS2 in his personal project “A Portrait of Daniel Craig” making of Portrait of Daniel Craig V Ray for 3dsMax

The making of Portrait of Daniel Craig V Ray for 3dsMaxThe making of Portrait of Daniel Craig V Ray for 3dsMax

He goes through the skin shading settings of the specular, diffuse and sub-surface scattering layers, explains how he used the V-Ray Blend Material and why he needed only a diffuse map to create this stunningly realistic rendering of Daniel Craig’s face.