Nutcracker Overture VFX breakdown Behind The Scenes

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After a 30-year run, the Pacific Northwest Ballet redesigned their annual performance of The Nutcracker Overture VFX breakdown . Starting production in 2015, Straightface Studios’ small, dedicated team of artists designed and animated a video to play during the Overture Miniature.

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Nutcracker Overture VFX breakdown

Lacking the sources and manpower of larger animation studios, we paid unique interest to performance, optimization, and scene management to complete the 5,400-frame shot, which incorporates over 1.Five million timber, 8,540 timber, 287 buildings, and 7 mice. The flyover covers seven kilometers of snowy woodland, a nineteenth-century New England town, and the outdoors of a Greek Revival domestic. The very last body is a reproduction of the stage backdrop, offering a continuing transition because the projection scrim rises to reveal the dancers.

The sheer amount of digital property was a challenge for our render farm. We used significant instancing and LOD gadgets to control memory requirements and stay inside our 32 GB price range. The very last render time for a full beauty pass became approximately one hundred fifty,000 center hours over a month. Due to the month-lengthy final render time, we rendered everything with deep samples, as a way to combine the atmospheric factors inside the comp, iterate on the snow simulation and perform paint fixes on 3-D cards rendered in
Nuke’s scanline renderer.