Flipped Normals Sculpting the Base Zbrush tutorial

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In Creature Concepting Flipped Normals Sculpting the Base Zbrush in ZBrush tutorial Henning Sanden and Morten Jæger explore a lot of different concepts when it comes to creating creatures. They take you through some very basics techniques in ZBrush just to get you started as well as talk about advanced sculpting concepts to really help you enhance your design.

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Talking about design and delving into the creature is just as important as actually producing it. It’s something they enforce throughout this series and are principles we employ ourselves when designing.