Female Character Modeling In Autodesk Maya 2016

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This Maya Female Character Modeling In Autodesk Maya 2016 tutorial shows how to model the female body, with a focus on creating proper topology. I show the body modeling process from start to finish, beginning with simple polygon primitives, and ending up with a 3D model that is topologized with animation in mind.

Female Character Modeling Tutorial In Autodesk Maya 2016

Female Character Modeling In Autodesk Maya 2016

Treatment of the two genders’ anatomy is very different, and this series is geared towards artists grappling with learning female anatomy.

I’m James Taylor – I’ve worked on million-selling video games like Mortal Kombat and NBA Ballers; I’ve been a web designer, a cel animator, a visual effects artist, and everything in between. Currently I am a professor working in the Chicago area. This channel showcases the techniques I use in my professional work.

This Maya 2016 tutorial shows how to model the female head and face. Creating attractive women is a must for any character artist – this tutorial shows how to create a female head that not only animates well, but looks pretty doing it!

The character modeling process in the video shows how to model proper topology around the eyes and mouth, the two key areas for animation. Follow along and your resulting mesh will have zero triangles!

I’m James Taylor – I’ve worked on million-selling video games like Mortal Kombat and NBA Ballers; I’ve been a web designer, a cel animator, a visual effects artist, and everything in between. Currently I am a professor working in the Chicago area.

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