Fascinating Game Spot CGI for The Crew Racing video game

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Fascinating Game Spot CGI for The Crew I show a trailer and making of, the advertising CGI , made by Parisian Unit Image studies , specializing in 3D animation and VFX effects for commercials, music videos and short films. They have been responsible for creating the advertising for the game The Crew. Sopt excellent CGI  both technically and artistically  very creative and unquestionable quality . Enjoy it .worth it

the-crew-unit Making-of-The-Crew-Launch-Trailer-by-Unit-Image-16 Making-of-The-Crew-by-Unit-Image-3Fascinating Game Spot CGI for The Crew

Fascinating Game Spot CGI for The Crew

The Crew is a 2014 racing video game set in a large open world environment. It was developed by Ivory Tower and Ubisoft Reflections and published by Ubisoft forMicrosoft Windows, PlayStation 4 and Xbox One, with an Xbox 360 port being developed by Asobo Studio.

Gameplay

Fascinating Game Spot CGI for The Crew The Crew features an open and persistent world for racing and free-roaming across a scaled-down recreation of the United States. The map is split into 5 regions: The Midwest, East Coast, Mountain States, West Coast, and The South. Each region has its own unique geographical features.

5 main cities (one in each region) are featured in the game: Detroit in the Midwest, New York City on the East Coast, Las Vegas in the Mountain States, Los Angeles on the West Coast, and Miami in The South. Various other cities, such as San Francisco, Seattle, Salt Lake City, Dallas, New Orleans, Washington D.C., St. Louis, and Chicago are also featured in the game.
Smaller cities and towns line the countryside. It takes approximately 45 minutes in real time to drive from coast to coast in-game.The single-player campaign is 20 hours long, and entails infiltrating criminal groups with protagonist Alex Taylor (Troy Baker).

skills challenges

Players can also participate in mini-games called skills challenges that are peppered across the world. They are triggered when a player drives through them and it involves completing challenges such as weaving through gates and staying as close to a racing line as possible for a period of time.

Developer(s) Ivory Tower
Ubisoft Reflections

Publisher(s) Ubisoft
Director(s) Julian Gerighty
Composer(s) Joseph Trapanese
Peter Connelly[1]
Platform(s) Microsoft Windows,PlayStation 4, Xbox One,Xbox 360
Release date(s)
  • WW 2 December 2014
  • JP 4 December 2014
Genre(s) Racing
Mode(s) Multiplayer