The basic Character Rigging in Maya 2016 this tutorial suggests learn how to create joints and skinning to character skeleton. Understanding joint creation and skinning in Maya for the first step to animating characters competently.
Character Rigging in Maya 2016 Learn How To Create Joints and Skinning
The right way to place joints correctly to create a skeleton that deforms towork correctly.
after which shows tips on how to attach skeleton to the character . Subject matters touched on incorporate the create joint tool and the insert joint tool, geodesic voxel binding, the hammer dermis weights instrument, the paint skin weights software, and the component editor.