The Mango Pipeline Character Rigging in 3ds Max Overview

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Check out the new “Training Video Series” by Mangosoft CEO Carlos Anguiano,
Mango Pipeline Character Rigging The series covers the basics of the Mango Pipeline Character Rigging Pipeline for 3ds Max .

Mango Character Rigging Pipeline Tools For 3ds Max

This specific collection is dedicate to people who might not have allot of experience rigging, Carlos Cover’s the simple workflow, theory and tools as well as a number of his “pro-pointers” to get artist up to speed rigging workflow.

They mad  training series at almost 3 hours worth of content, this is the inundation to the course Overview, before you jump in directly into the more details videos.

Joint Placement  in 3ds Max using  Mango Pipeline Character Rigging Tools